Sinister builds mobile applications for consumer products, business workflows, connected products and internal operations. The team can support product planning, UX, iOS and Android development, backend integration, release preparation and post-launch iteration.
Sinister ships both platforms, choosing native or cross-platform per product based on performance needs, device features and budget. Release preparation covers store requirements, review cycles, crash monitoring and rollout strategy.
A mobile app is usually the visible edge of a larger system: APIs, authentication, push notifications, payments, real-time features, maps and device telemetry. We build or integrate the backend so the app has a reliable system behind it, not a demo server.
Mobile products live or die on flow clarity. We design the core journeys first - onboarding, the primary action loop, offline and error states - then build screens around validated flows instead of decorating static mockups.
Before launch we test critical flows on real devices, fix reliability gaps, prepare store listings and support the first release cycle. Post-launch work continues through iteration on user feedback, analytics and performance.
Mobile delivery is sequenced around risk: the flows that decide adoption are built and tested on devices first, backend contracts are agreed before screens multiply, and store review requirements are checked early instead of the week before launch. Milestones are visible builds - installable versions the client can put in real hands, not screenshots.
A focused single-platform MVP usually reaches its first store release in six to ten weeks. Products with connected devices, real-time features or two native codebases run longer and are scoped as full-cycle engagements with staged releases.
A mobile app almost always ships with server-side weight: the backend and admin tooling come from web app development practice, AI-assisted features reuse the AI automation delivery approach, and inherited codebases enter through a rescue-style technical review. Planning the mobile product inside that wider capability means the app, its backend and its operational tooling are designed as one system rather than three separate contracts.
WaterGuru pairs a mobile app with a smart pool-monitoring device used by tens of thousands of pool owners. Team13 connects one of the largest CIS motorcycle communities with routes, chats and roadside assistance. Recovered delivers wearable-free readiness and recovery insights, and Interacta explored interactive storytelling in a consumer social product.
See case work ->A focused single-platform MVP, a connected-device product or a two-platform release are scoped differently - platform count, backend needs and integrations drive the estimate, which is confirmed after a build review.
Discuss scope ->Share the product goal, current stage, timeline and main risk. We respond with a practical next step: scope, plan and the fastest credible path to production.